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Fire emblem radiant dawn rom gamecube
Fire emblem radiant dawn rom gamecube









The blue flame in the opening is gray at first, but turns blue after a few seconds.Īudio sync issues have recently been fixed, runs perfectly. Best when set to PulseAudio, LLE on separate thread. Very rare minor audio glitches with HLE, but sound always delays from ~350ms to a second. Playable, normal FPS, anisotropic filtering breaks character sprites. Stable FPS, cinematics run perfectly, AAx4 AFx16 DX11, HLE, OpenMP enabled - setting resolution past Native x1 breaks sprites and shows artifacts on them otherwise works fine. The biggest problem along the crashes is the sound. I didn't experience crashes at other moments. Good, purple lines around characters mouth go away with anisotropic filtering x1, game runs smoothly, but speed drops when there is a phase change, sometimes also crashes at that moment.

fire emblem radiant dawn rom gamecube

#FIRE EMBLEM RADIANT DAWN ROM GAMECUBE FULL#

Some minor speed problems (rarely runs at full speed). Mostly perfect, sometimes sound glitches. Good, purple lines around characters mouth won't go away, even with anisotropic This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Fire Emblem: Radiant Dawn since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. This title does not need non-default settings to run properly. This may also appear in the other backends if Force Texture Filtering is used.

fire emblem radiant dawn rom gamecube

If Anisotropic Filtering is used with the Direct3D11 back-end, black or purple lines appear around character mouth and eyes. The crash seems related to the number of characters or having certain unlocked, as a save with 68 characters unlocked does not crash in Dolphin, but after unlocking Renning, the crash does happen. For some users, setting the Emulated CPU Clock to **exactly** 6% before the time it would crash will work around it, usually during the cutscene. When loading rebirth (1)'s mission, the game will sometimes crash. To fix, migrate controls to use separate physical controllers. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time.

fire emblem radiant dawn rom gamecube

Emulation Information Controller Map Overlapįire Emblem: Radiant Dawn is capable of using both GameCube controllers and Wii Remotes.









Fire emblem radiant dawn rom gamecube